Teens in Space (Library)
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The sound of the photon-powered battering ram echoes in your ship. Your Sollemnean pilot informs you that the doors have an 83.4% chance of breaking with the next hit. The cyborg dog to your right is checking and rechecking her enhancements. Your hand rests on the blaster at your hip as you hear the battering ram powering up again. As it hits, the sound of metal rending sends the rest of your crew to high alert. But you smile. This is going to be fun..
In Teens in Space, you’ll venture into the cosmos for adventure and profit. Along the way your crew’s bonds will be tested, your ship will malfunction, and you’ll probably get shot a few times. But that’s all in a day’s work for Teens in Space!
Features:
Venture into the cosmos with your crewmates in your very own spaceship! Build your character by choosing from a variety of space age tropes and species! Customize your spaceship and then take it out for a spin! Powered by the Kids on Bikes system for a streamlined world-building and storytelling experience! Optimized for crews of 2-6 players ages 8+ with a dedicated storyteller at the helm.
Tiny Dungeon 2nd Edition (Library)
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Tiny Dungeon: Second Edition is the newest iteration of the minimalist fantasy roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon 2e is great for all groups, ages, and experience levels!
Included are over a dozen lightly detailed settings, written by some of the best authors out there. These “micro-settings” are light-weight, open-ended and designed to be inspirational for your games and provide a fast, easy jumping point for your campaign! Covering a wide selection of fantasy genres and ideas, there's something for everyone in Tiny Dungeon 2e!
With micro-settings by: Tobie Abad, Marie Brennan, Shawn Carmen, Elizabeth Chaipraditkul, Steve Diamond, Miguel Espinoza, Dianna Gunn, John Kennedy, Melanie Meadors, Mari Murdock, Darren Pearce, jim pinto, Steve Radabaugh, Wendelyn Reischel, Ryan Schoon, Howard Tayler, Randy Tayler, Sandra Tayler, and Ben Woerner
So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, fantasy roleplaying!
Tiny Frontiers (Library)
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Tiny Frontiers: Revised is here! All new art, expanded and revised rules, and all new micro-settings come together with the minimalist TinyD6 rule system for a revision of the bestselling minimalist space opera roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written 3x5 notecard, and easy to understand and teach rules, Tiny Frontiers: Revised is great for all groups, ages, and experience levels!
Featuring exciting micro-settings designed to jump start your imagination and campaign, writty by some of the most talented writers out there, Tiny Frontiers; Revised will provide an easy launching pad for conventions, one-offs or short campaigns!
Designed to emulate classic space opera, and providing an open framework for exciting stories, Tiny Frontiers: Revised is here! Completely compatible with the other TinyD6 games, Tiny Frontiers: Revised is a fully-stand alone game.
So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, space opera roleplaying!
Tiny Pirates (Library)
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Arrrrgggh....ya ready to sail the high seas in search of plunder!?
The minimalist TinyD6 ruleset gets salty as it hits the Age of Sail and Golden Age of Piracy in search of treasure.
Written by the ENnie award-winning author Ben Woerner, alongside TinyD6 designer Alan Bahr, Tiny Pirates introduces a new way to enjoy minimalist roleplaying. Feature expanded ship rules, an aquatic bestiary, and new archetypes, Tiny Pirates adds nicely to the TinyD6 line, both standing alone as it's own game, and combining with other TinyD6 products to add a dash of swashbuckling piracy to all genres!
The optional duel rules in Tiny Pirates do require a "Duel Deck", which comes in PDF with this book, but can be bought in print here.
Tiny Pirates is a stand alone game.
Vampire: The Masquerade 5th Edition...
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Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness.
The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21sth century.
While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle.
V5 has been developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Dawkins, Juhana Pettersson, Martin Ericsson, Karim Muammar, Mary Lee, Karl Bergström, Freja Gyldenstrøm, Jennifer Smith, Tia Carolina, Jason Andrew, Tomas Arfert and Jason Carl.
World of Warcraft: The Roleplaying...
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Enter a World of Adventure!In a world ravaged by conflict, age-old enemies struggle to rebuild society amid a tenuous peace sparked by flares of violence as threats new and old clash in an endless conflict. Heroes battle undead and demons, explore strange and dangerous lands, uncover powerful magic, develop fascinating technological creations, and return glory to great cities and civilizations. They stand at the cusp of a new age - an age they shall forge by their allegiances and their exploits!
Calling All Heroes!World of Warcraft the Roleplaying Game translates the hugely popular computer game setting into a pen-and-paper roleplaying game. Published under the Open Game License, it features complete rules for play that are 100% compatible with revised 3rd Edition rules and the d20 System.
Warcraft RPG books are published under license with Blizzard Entertainment and utilize the Open Game License.