Raccoon Tycoon (Library)
Raccoon Tycoon (Library) $0.00
Astoria is a land bustling with productivity and growth! New towns, factories, and railroads are springing up across the land. A few savvy business tycoons (you and your opponents) are determined to make your fortunes on the crest of this wave. These tycoons start out as the producers of the key commodities: wheat to feed the growing towns and factories, wood and iron to build them, coal to fuel the trains and factories, and manufactured goods and luxuries to fill the insatiable demand of the animals of Astoria. Cornering the market for the most valuable commodities can create small fortunes that can be invested in the new businesses, turning them into huge fortunes. The sky is the limit during this Gilded Age! In Raccoon Tycoon, players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory. There can be only one "top dog" in Astoria. Is it you?
RADIOACTIVE BUNNIEZ Collector's Edition (Library)
RADIOACTIVE BUNNIEZ Collector's Edition (Library) $0.00
Radioactive Bunniez is a fun competitive card game, where players try to amass Radiation. Filled with Radioactive Bunnies, the game is won by having the greatest amount of radiation once Nuclear Armageddon has been initiated, and each player has taken their final turn. On each turn players draw one card, and can then either discard a card, or use one of their cards to attack, view, swap cards or sabotage another players hand. Actions include, stealing a card from a player, forcing another player to discard, picking up cards, swapping cards with one another, or retrieving cards from the Wasteland (discard pile). Various effect cards can double, half, or reverse the value of your hand, so at any point you need to be willing to completely adapt your strategy. The game ends once the Nuclear Armageddon card, enters the Wasteland, either by play or completely by accident as a random discard. At this point each player gets one final turn, to either improve their hand, or sabotage someone else. After this final turn all players reveal the hands and the player with the highest radiation score wins the game.
Raid the Pantry (Library)
Raid the Pantry (Library) $0.00
In the cooking-themed card game Raid the Pantry, for 2-4 individuals or two teams of two, players are dealt ingredient and dish cards at the start of play; over the course of the game, players need to collect the ingredients needed to make the dishes in hand. Each completed dish scores you 1-3 points, locks in its ingredients for reuse in other dishes, and allows you to take a new dish card. Action cards, drawn at the beginning of a turn, provide ways to add, lose, trade and retrieve ingredient cards. The eight "Instant Dishes" among the action cards allow players to lock in a common ingredient and score 1 point. Players can score a "cuisine bonus" for making multiple dishes from one of the five primary cuisines featured on dish cards (American, Continental, French, Italian and Mexican). The first player to reach a point threshold, which depends on the number of players, wins. In the team version, players end the round and total their points when the Action card deck has been exhausted. Raid the Pantry is the winner of the New Zealand New Game of the Year 2013 award from the New Zealand Games Association. It also won a Game of the Year 2013 award from Creative Child Magazine and one of first ever "Recommended by American Mensa" commendations. Originally published by SchilMil Games in May 2012, Cheeky Parrot Games acquired the title in 2014 and released a second edition, with some graphical and gameplay tweaks, in June 2015.
Ready Set Bet (Library)
Ready Set Bet (Library) $0.00
In Ready Set Bet, you and your friends head to the races for a day of cheering, jeering, and betting on your favorite horses, whose fates hang on every roll of the dice. Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race, players freely place their bet tokens on the board while the race is going on. After each race, players win or lose money for each of their placed bet tokens, then receive a VIP Club Card to help them win more money in the following races. After four rounds, the player with the most money wins!
Realm of Sand (Library)
Realm of Sand (Library) $0.00
The Realm of Sand, the mirror of the material world and the source of magic in Ragusa, has started dying. After thousands of years of overuse, the magic has begun to dissipate. With the realm in peril, time bends and reality shifts uncontrollably in the physical world. The Queen of Ragusa has embarked on a journey to the Realm of Sand to save her home. While she travels the plane awaking the power of the glyphs, you as a royal magician must act quickly to assemble those glyphs and stabilize the magic to reconstruct the realm of sands. Who will help the queen save Ragusa and become hero of the Realm of Sand?
[redacted] (Library)
[redacted] (Library) $0.00
[redacted] is a game of spycraft, intrigue, betrayal, and bluffing set in the golden age of the cold war, when men knew how to drink a Martini, and women knew not to trust a man who claimed to know how to drink a Martini. In the game, spies must infiltrate the embassy during the reception that the ambassador holds every year to show how important he is. Moving from room to room, they have to recover files and escape in the helicopter, or make sure that the other side's pilots have a really bad day. While interacting with each other, the players seek to interrogate, steal or injure when they can. With a double-blind interaction mechanism that never really lets the tension ebb, a skilled agent will need to do a lot more than see through a bluff...
Red Panda (Library)
Red Panda (Library) $0.00
  Pandas have been polishing their own Shaolin techniques for centuries, propelling them to the top of the food chain. No longer the favorite prey of other mountain animals, they ended up bored to death and every year the best fighters would gather around the main temple for a martial arts tournament where they present their most impressive katas in front of a ruthless jury. To win Red Panda, get rid of all your cards or be the last player standing!
Regicide (Library)
Regicide (Library) $0.00
Regicide is a cooperative, fantasy card game for 1 to 4 players, played using a standard deck of cards. Players work together to defeat 12 powerful enemies. On their turn a player plays a card to the table to attack the enemy and once enough damage is dealt, the enemy is defeated. The players win when the last King is defeated. But beware! Each turn the enemy strikes back. Players will discard cards to satisfy the damage and if they can't discard enough, everyone loses. Rich with tactical decisions and a deep heuristic tree, Regicide is a huge challenge for anyone who is brave enough to take it on.
Rhino Hero (Library)
Rhino Hero (Library) $0.00
Super Rhino! presents players with an incredibly heroic – and regrettably heavy – rhinoceros who is eager to climb a tall building and leap other tall buildings in a single bound. First, though, you need to construct that building. Players each start the game with five roof cards, and they take turns adding walls and roofs to a single building. On a turn, you first place walls on the highest floor, then you choose a roof card in your hand and place it on the wall. Each roof card bears markings that indicate where the next player must place walls on the card. In addition, some roof cards force a player to perform special actions, such as placing a second roof, changing the direction of play, or moving Super Rhino to a new location on the tower. Keep your hands steady! The first player to build all of their roof cards wins the game. Alternatively, if the building collapses, the player who caused the collapse automatically loses, and the player with the fewest roof cards in hand wins.
Rhino Hero: Super Battle (Library)
Rhino Hero: Super Battle (Library) $0.00
Rhino Hero is back on the job — and this time not only does the wobbly skyscraper need to be climbed, but there will also be fierce battles between the four super-heroes Rhino Hero, Giraffe Boy, Big E. and Batguin. Who will win the battles and not let themselves be bothered by the mean, hanging spider monkeys? Rhino Hero: Super Battle is a turbulent 3D stacking game.
Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game (Library)
Rick and Morty: Close Rick-Counters... $0.00
Based on the episode "Close Rick-Counters of the Rick Kind," in Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game players play as and against different versions of Rick by building a better deck than their opponents. The deck-building game is built on Cryptozoic's Cerberus Engine as various versions of Rick serve as both players' oversized Hero cards and the Villainous Council of Ricks. Each player's deck starts with the following cards: seven Genius Waves cards that give you Power, one Beth, one Jerry, and one Summer. The Beth, Jerry, and Summer cards do nothing, but can activate other cards. The "Kick" stack in other Cerberus games is now the Portal Gun stack. The Portal Gun activates the Portal deck, which transports a player's hero to a random location from the episode or other popular places from the series. That player may then utilize that location during their turn and has the option of paying the cost of the location to put it into their deck.
Riftbound: The League of Legends Trading Card Game Trial decks (Library)
Riftbound: The League of Legends... $0.00
Origins, the debut set of Riftbound: League of Legends TCG, brings Champions to the battlefield like never before. Powering up your deck with 14-card booster packs that pull from a pool of nearly 300 cards, this set features a wide variety of art from legendary League of Legends artists. Will you pull an epic game-changer, a stunning alternate art card, or a pack loaded with power?
Rising 5: Runes of Asteros (Library)
Rising 5: Runes of Asteros... $0.00
Find the lost runes and save the planet Asteros! A long, long time ago, the ancient King of Asteros confined the brutal monsters in the Rune Gate and sealed it with four divine runes. But five days ago, a mysterious evil power opened the gate and changed the code. Asteros is haunted by fear and disasters again! The wise leader ORAKL asked the Council of United Planets and they sent four famous agents: EKHO, HAL, ELLI and NOVA. ORAKL the wise and the four brave agents begin to fight against the evil powers to save Asteros. They must find the Code to reset the Gate and confine the monsters again. People call them "Rising 5", hoping they will be able to restore peace on the planet. Rising 5: Runes of Asteros is a co-operative deduction and adventure game with a mobile phone application or a game master. Players must find the answer Code with the four Runes in the right arrangement before the evil power devours the planet. Players can explore the planet to collect energy or clues and to fight against evil monsters. When players try to unlock the code, the App or the game master will give signs that lead to right code. If players successfully find the code, they win; if the Darkness Level reaches the Red Moon because of the evil monsters or if the Character card deck is exhausted, the players lose the game.
Risk (Library)
Risk (Library) $0.00
Possibly the most popular, mass market war game. The goal is conquest of the world. Each player's turn consists of:- gaining reinforcements through number of territories held, control of every territory on each continent, and turning sets of bonus cards.- Attacking other players using a simple combat rule of comparing the highest dice rolled for each side. Players may attack as often as desired. If one enemy territory is successfully taken, the player is awarded with a bonus card.- Moving a group of armies to another adjacent territory.
Rivals for Catan (Library)
Rivals for Catan (Library) $0.00
The Rivals for Catan is a reimplementation of Catan Card Game. The Rivals for Catan was released in German in September of 2010, on the 15th anniversary of the original card game. An English edition was released in the fourth quarter of 2010. The designer of the game, Klaus Teuber, has stated that he completely reworked many of the original card game's mechanics to make it easier for newcomers to play the game. Each player portrays a prince for Catan, developing their individual provinces and competing to build a more successful province than the other. The basic mode of play is similar to the original Catan Card Game, where players expand their provinces by building settlements connected by roads. Players may also build expansions in their settlements that aid them in various ways, or upgrade their settlements to cities to allow more expansions to be built. They build these additions by using resources that they accumulate each turn, which are determined by the roll of a die. Cards are drawn on each turn to replenish the players' hands. The players may also use action cards that directly affect either their own province or their opponent's province. The Rivals for Catan features a reduced pool of cards, without the more aggressive style of action cards found in the original Catan Card Game. Therefore, all action cards will be able to be used from the beginning of the game unlike in the original card game. Ways to Play:The Introductory Game focuses on the basics of the card game, featuring gameplay that is more appropriate for newcomers. This game is played to 7 victory points and includes 36 Expansion Cards in four stacks. This play style should take beginner players 25 to 30 minutes to play. Three Theme Games add more rules, expansions, and aggressive cards. These Theme Games may be played individually or combined to play a variant called "The Duel of the Princes." Each Theme Game adds 24 Expansion and Event Cards to the cards from the Introductory Game, which are placed in two stacks separately from the cards from the Introductory Game. When playing a Theme Game, playtime should be around 45 to 60 minutes. As with the original Catan Card Game, players can also play the Tournament Game, in which each player chooses specific cards to build their deck ahead of time from which they draw from during the game. Theme:The theme of The Rivals for Catan is no longer restricted only to the feudal era of the Middle Ages like the original Catan Card Game. The Introductory Game portrays the very early years of the world of Catan, while each Theme Game takes place in progressively later eras. These eras are known as "The Era of Gold," "The Era of Turmoil," and "The Era of Progress." Belongs to the Catan Series.