Board Game Rental Membership
Board Game Rental Membership $30.00
Terms and Conditions Dice Goblin Board Game Rental Membership Unlock over 500+ games   Your membership gives you access to our growing library of 500+ board games — ready to borrow, return, and swap as often as you like. Goblin Loot – $30/month Borrow 1 board game at a timeUnlimited returns & swaps Play it. Finish it. Swap it. Repeat all month. Goblin Treasure – $60/month Borrow up to 3 board games at a timeUnlimited returns & swaps Keep multiple games on rotation and explore freely.   Goblin Hoard – $75/month Borrow up to 5 board games at a timeUnlimited returns & swaps Maximum access. Maximum variety.   How It Works Choose your membership tier. Log into your account. Browse the Rental Library. Checkout your selected game(s) for $0. Pick up in store. Return anytime. Swap again. As long as your membership is active, you can keep rotating games.   Important Details • In-store pickup (Royal Oak)• Return in good condition• Missing or damaged components may incur replacement fees• Membership renews monthly until cancelled• Borrow limits apply based on your tier (1 / 3 / 5 at a time)   Why Rent? • Try before you buy• Host better game nights• Explore hidden gems• No shelf space required• Access 500+ games without owning 500+ games
Monsieur Carrousel (Library)
Monsieur Carrousel (Library) $0.00
Monsieur Carrousel is a cooperative game. Work together to help all of the kids get on the carousel before the rain starts to fall! On your turn, roll the die. Choose a kid token that is not yet on the carousel and place it on an empty seat that matches the colour rolled on the die. Make sure to remember the seat type of the kids! Then spin the carousel. What’s the weather like when the carousel stops? If your kid ends up in the sun zone of the game board, you pick up a yellow stick — representing a ray of sunshine — and place it in a trough on the board; the troughs need two sticks to fill, and if the stick doesn't fit the space exactly, then you place it back in the reserve, so pick carefully! If your kid ends up in the rain zone, add a raindrop to the board. You roll a colour that has kid tokens in both spaces on the wheel? Spin the carousel and when it stops, look at the seat Monsieur Carrousel is now pointing at with his finger. If he points to a seat with a kid on it, then guess which seat the kid is sitting on. If your guess is correct, place a sun stick; otherwise place a raindrop. The game ends when either all of the kids are on the carousel or all of the raindrops have been placed on the game board. Monsieur Carrousel includes multiple image wheels for variety in gameplay.
Viva Topo! (Library)
Viva Topo! (Library) $0.00
In Viva Topo!, players attempt to advance their mice (pieces) from the start to any of various goals. The further the goal, the more cheese (points) it is worth. Pursuing the mice is the cat that removes the mice from the game should it catch the mice. Movement is regulated by a die which has 1/1/2/3/4/5 on the sides. The "1" sides also move the cat. Initial cat moves are only one space, but become two spaces after once around the track, so when the cat speeds up, the game is almost all over! Viva Topo! is a family game that has players balancing risk and rewards as they attempt to outrun the cat and score for cheese.
VivaJava: The Coffee Game: The Dice Game (Library)
VivaJava: The Coffee Game: The... $0.00
VivaJava: The Coffee Game: The Dice Game – or, more simply, VivaJava Dice – is the successor to the well-received 2012 release of VivaJava: The Coffee Game. As in its predecessor, players of VivaJava Dice take on the roles of employees at the VivaJava CoffeeCo., scouring the globe for the best beans to keep the company on top while keeping themselves one step ahead of the rest of the executives. Also as in VivaJava, VivaJava Dice has players making the crucial decision between blending beans and research, but with a quick, new twist. Players must now use the dice in their pool to blend – using the beans to create a best-seller for quick points, then deciding whether to press their luck in subsequent rounds for bigger points but fewer dice as the blends degrade – or to research, which involves using their valuable beans to gain an ever-changing variety of dice-manipulating abilities, new ways to score, and paths that lead to aiding a competitor for a later payoff or hindering that competitor for immediate gratification. VivaJava Dice also offers a unique system of cooperative dice-rolling that can help you rise to the top, but at the price of someone else riding your coattails. With an astounding mix of plug-and-play research abilities, subtle social play in semi-cooperative mode, and the chance to hog all the glory and blend the best for yourself, VivaJava Dice is all about choice, making each game fast and furiously different.
Trivial Pursuit: 2000s (Library)
Trivial Pursuit: 2000s (Library) $0.00
New edition of the classic trivia game this time testing your knowledge of the 2000s. Features some new gameplay including seeing the topic of a question and choosing to new "stump your opponents" if you think they can't answer a question based on that topic or if you're not confident of your abilities in that topic. Love the 2000s? Prove it with the Trivial Pursuit: 2000s Edition game. This fun game features 300 trivia cards with 1800 questions from 6 categories, including Places, Entertainment, Events, The Arts, Science and Tech, and Sports and Hobbies. With updated gameplay, this edition is not the Trivial Pursuit game from the past. Now, players can choose to answer a question or stump their opponents based on the topic at the top of each card. The first player to collect each color wedge and answer a final question wins. The Trivial Pursuit: 2000s edition game sure makes for a great game night with family and friends!
Tannhäuser (Library)
Tannhäuser (Library) $0.00
In 1949, this incessant war has been raging for 35 years and finally a secret archaeological dig has delivered to the Obscura Korps a long sought ancient relic. This artifact is thought to guard an ancient parcel of knowledge. The exact emplacement of one of the four dark cardinal corners of reality is on the verge of being revealed. A portal leading to hell, this un-sanctified zone is found buried within the secular crypt of a fortress situated in the heart of central Europe. The Reich's 13th Occult Division is there now. They are about to call upon the Cohorts of Chaos to help them force the world into eternal servitude. Parachuted behind enemy lines, a fistful of men and women are all the Union has left to thwart this peculiar menace. The Unions finest trained commandos armed with technology still in its experimental stages, the glory bound 42nd Alter-Marine Special Forces must now face the most terrible danger to face humanity in recorded history. Tannhäuser goes beyond the standard package of set of characters, proposing a vast array of customization, allowing players to develop a unique tactic and style of play for their hero. 10 charismatic personalties await them to be groomed for battle, using over 70 magnificently illustrated types of tokens that faithfully depict various weapons, medals, ranks, powers and equipment.
Super Dungeon Explore with Expansions (Library)
Super Dungeon Explore with Expansions... $0.00
Super Dungeon Explore (SDE) is a dungeon crawler inspired by old Japanese console RPGs. The 52 included miniatures are done in a cute / chibi / super-deformed style, which means the head is roughly the same size as the rest of the body. One to five players take the role of classic fantasy heroes like the human paladin, a dwarf fighter, or an elf ranger. One player is the "Dark Consul" who controls the monsters of the dungeon. Every hero/monster has a character card that details the stats for movement, attack, armor, willpower, dexterity, action points and hearts (= life points). Additional information may include special abilities / actions / attacks and potions. The game is played on modular dungeon boards. During a round of play, the game passes back and forth between single heroes and the monsters, but the exact order may change from round to round. The characters use the stats from their character card, special dice (with hearts, potions and stars) are only used for combat and checks. If the heroes wound the opponent, they may draw loot cards to improve their stats. There is also the possibility to open treasure chests to find even more powerful things. The monsters have no possibility to "level up" apart from a single late game upgrade but the Dark Consul has an unlimited number of them. To win the game, the Dark Consul must defeat all heroes in his dungeon. The heroes must spawn the dungeon boss by killing monsters or destroying all spawning points (= entry points for new monsters). The heroes must then kill the dungeon boss to be victorious.
Street Masters (Library)
Street Masters (Library) $0.00
THE GAMEPLAY Street Masters is a 1-4 player cooperative miniatures board game inspired by classic fighting video games. Featuring over 65 highly detailed miniatures, unique decks for fighters & enemies, custom dice, and lightning-fast gameplay, Street Masters lets players match up powerful fighters against villainous organizations in a wide array of exciting scenarios. Designed by Adam Sadler and Brady Sadler, the game offers modular and elegant gameplay set in a unique and exciting world of brutal combat. THE STORY Warriors from around the world, known for their legendary fighting abilities and skills, receive mysterious invitations to participate in a martial arts tournament. During the tournament, the organization surrounding it reveals their true identity — The Kingdom — and their purpose to recruit fighters to join their militia or enslave those against them. While several of these warriors made it out in time, many were never heard from again. Five years later, a government project called "Street Masters" initiates in order to counter-act the war against The Kingdom, now having divided and seized control over the world by several of its factions. Those who join the Street Masters project must work together to take down each faction, crippling parts of The Kingdom before they're able to launch their end game.
Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases (Library)
Sherlock Holmes Consulting Detective: The... $0.00
Have you ever had the desire to walk the streets of Victorian London with Sherlock Holmes in search of Professor Moriarty? To search the docks for the giant rat of Sumatra? To walk up Baker Street as the fog is rolling in and hear Holmes cry out, "Come, Watson, come! The game is afoot!"? Now you can! You can enter the opium den beneath the Bar of Gold, but beware, that may be Colonel Sebastian Moran lurking around the corner. You can capture the mystery and excitement of Holmes' London in this challenging and informative game. You, the player, will match your deductive abilities against your opponents and the master sleuth himself, Sherlock Holmes. In Sherlock Holmes Consulting Detective, you are presented with a mystery to solve, and it is then up to you to trace the threads of evidence through the byways and mansions of nineteenth century London. You will interview suspects, search the newspapers for clues, and put together the facts to reach a solution. Why were two lions murdered in Hyde Park? Who is responsible for the missing paintings from the National Gallery? Who murdered Oswald Mason and why? These are just a few of the cases that will challenge your ingenuity and deductive abilities. This is not a board game: No dice, no luck, but a challenge to your mental ability. The game has been thoroughly researched for Holmesian and Victorian accuracy so as to capture a feeling of that bygone era.
Sherlock Holmes Consulting Detective: The Baker Street Irregulars (Library)
Sherlock Holmes Consulting Detective: The... $0.00
In 1880, Sherlock Holmes appointed a group of street children as The Baker Street Irregulars, his unofficial "police force". This is their story, and the story of a particular year that thrusts the Irregulars and the master detective into a series of challenging and dangerous events... Sherlock Holmes Consulting Detective is a cooperative game where the players try to solve mysterious cases by walking the foggy London streets in search of clues. Unravel the thread of intrigue, answer a series of questions, and compare your detective skills to those of the master sleuth himself, Sherlock Holmes. The Baker Street Irregulars is a standalone game containing ten cases, including introductory cases that are perfect for new players, while also offering novel mechanisms and surprises to give seasoned investigators something different.
Sherlock Holmes Consulting Detective: Carlton House & Queen's Park (Library)
Sherlock Holmes Consulting Detective: Carlton... $0.00
Welcome to the Carlton House. Enjoy the luxury and solve the murders! How about a stroll in beautiful Queen's Park? Beware dogs and the occasional crime scene… Return to the streets of Victorian London, but also venture into brand new locations in the latest installment in the Sherlock Holmes Consulting Detective line: Carlton House & Queen's Park! Like the previously released The Thames Murders and Other Cases, Carlton House & Queen's Park introduces ten exciting cases, each one drawing players deep into the world of Sherlock Holmes. Among these cases includes two classic, long out-of-print expansions which are now revised and updated. Whether you're playing solo or with up to eight possible players, you need your wits about you to solve the cases and beat Holmes himself!
Shardhunters (Library)
Shardhunters (Library) $0.00
The Shardhunters card game is set in the world of Unseen Domains, a gloomy version of the 17th century Europe, where people infected by a witchplague return as zombies after their death.In this new world order, the rare and highly valued blood crystals are sought-after by fearless adventurers called Shardhunters, whose bold search for the crystals in the wilderness cannot even be hindered byzombies, werewolves nor bandits. The players can hire adventurers from the tavern deck with the help of blood crystals. Every heroes unique skill, or their combination of, helps to gather further crystals.The battles between heroes and creatures are rapid but almost unrepeatable, where besides luck the key to success lies in good tactics and knowing you opponent.During the encounters everyone receives cards from the monster deck, which have only two attributes that need to be studied: a value and a colour.During the battle rounds, which account as quests for the heroes, everyone plays these monsters simultaneously, which means nonstop action and no idleness.The game ends when a player is in possession of seven adventurers and then plays a successful quest . Gather crystals, organize your strongest heroes and gain victory over the opponents team.
SpongeBob Card Scramble! (Library)
SpongeBob Card Scramble! (Library) $0.00
SpongeBob Card Scramble is a family board game set in the world of Bikini Bottom, where players collect and match cards while strategizing to outplay their opponents. Players move their character pieces around a SpongeBob-themed game board, aiming to be the first to complete their collection and make a full circuit of the board. Gameplay involves collecting sets of space cards to move forward, using action cards that can help or hinder progress, and trading cards with other players. Each turn, players try to complete specific card sets to advance, score points, and use special board spaces for bonuses. The game features multiple ways to play, making it suitable for both kids and adults, and is packed with imagery and moments inspired by the SpongeBob SquarePants show.
PitchCar (Library)
PitchCar (Library) $0.00
PitchCar is produced by Ferti. It currently has nine expansions that add "tight" curves, crossroads, small jumps, long straightaways, 45-degree curves, curved bottlenecks, loops & an adapter that will allow for mixing PitchCar and PitchCar Mini. PitchCar apparently also has two editions, where the first edition has the black laminate on the top and bottom of the track pieces, where the second edition only has the laminate on the top of the track pieces. In the BGG photo gallery, PitchCar has red rails.
Pirates vs. Dinosaurs (Library)
Pirates vs. Dinosaurs (Library) $0.00
Pirates vs. Dinosaurs is a game for 2-6 players by Richard Launius (designer of Arkham Horror) in which players control pirate captains and their cutthroat crews, all with partial knowledge of the whereabouts of buried treasure on a forgotten Pacific island. The catch? They don't know the island is the final home of dinosaurs, survivors of millions of years, and they aren't happy to let outsiders explore their island. Of course, the pirates also don't know that the island is sinking or that there are other pirates looking for the same treasure. Who will get away with the most loot and become the pirate remembered by history? Before the game, players outfit themselves with a variety of crew, weapons, and gear before choosing the section of the island that they will explore, knowing that the jungle takes longer than the beach as they look for their parts of the map. The search can be interrupted as other players play dinosaur (and other) cards to cause mayhem and carnage. Once the treasure is located, players draw treasures from a bag, looking to avoid the pirate ghost and island sinking events, and return safe to their ship – a question of how far they'll go in pushing their luck.