In the library
D&D 4th Edition – H2 Thunderspire Labyrinth
Checking the shelf…
Members borrow this in store or by post.
Plans from $30 a month
Already a member? Find it on the DGLRPG shelf in the Lair and check it out with its barcode, or ask for it by post. Postal swaps go out every Thursday.
Play it at the LairGobgob's games are well loved, so some might be missing a piece or two. Spot something missing? Tell us straight away at the counter or by message, so we can try to replace it.
A labyrinth built by minotaurs, under a mountain. Gobgob packed string.
D&D 4th Edition – H2 Thunderspire Labyrinth is a D&D 4th Edition adventure from Wizards of the Coast (2008) for characters level 4 to 6. Under the mountain of Thunderspire lies Saruun Khel, an abandoned minotaur city, and the party heads down to break up a slaving ring run by the Bloodreavers and rescue their captives. It's the second of three linked adventures, after H1 Keep on the Shadowfell and before H3 Pyramid of Shadows (both in the library too), but it runs well on its own.
Gobgob's favourite bit: The Seven-Pillared Hall, a trading town tucked inside the labyrinth, where all sorts of folk do business under the watch of the Mages of Saruun. Gobgob would happily run a dice stall there.
📚 Dice Goblin Library game: borrow it at Dice Goblin.
Borrowing by post
Members anywhere in New Zealand can borrow by post. Postal swaps go out every Thursday. The cutoff is Wednesday 10pm for Thursday delivery.
Postage out is charged at our normal website shipping rates, and you pay to post games back to us.
Missing pieces and damage
Check the box when you borrow it. If a piece is missing, tell us at the counter so it isn't charged to you.
Pieces that go missing or get damaged while a game is with you can be charged up to the game's RRP, unless our staff waive it. Normal wear and tear is fine. The full details are in the library terms.
