Kitara (Library)
Kitara (Library) $0.00
Kitara is a strategy game that mixes conquest, movement, and battle. Manage your cards to plan your actions: the more territories you control, the more options you get! Strengthen your army of hunters, cheetah-centaurs, and heroes! Protect livestock and crops, move your troops, and go to war. Kitara is a dynamic strategy game, full of tension and suspense. A play turn consists of drafting kingdom cards, recruiting pawns, moving pawns and attacking neighboring areas. A successful attack garners one or more hero tokens which allots victory points. Attacking and retreating is based on the number of pawns in each group. The player with the most victory points wins the game.
Kiitos (Library)
Kiitos (Library) $0.00
Kiitos is a fast-tempo, card-based word game with novel, simple rules and deep, emergent game play. Can you make a word with the letters in your hand, and what letters that may or may not be in your opponents’? Players start by playing one letter of a word and saying a target word. Then subsequent players build up the target word, either playing the next letter if they can, or by changing the target word dynamically if it can’t be continued. Can your word be finished for positive points, or can you trap your opponent into not being able to play and force them to pick up the unfinished word for negative points? Can you outwit your player with cleverness? If your opponent finishes your word for you say “Kiitos”, the Finnish word for thank-you. The rules change dynamically as the game is played and the game play switches between two modes: Kiitos which builds up words from left to right, and Super-Kiitos which builds up words at either end. Dubious words can be challenged. Fake words are OK if you can get them past your opponent unchallenged. Kiitos edge-case tests the dictionary like no other game. It’s a word game that feels somewhat like a trick-taking game, with a bit of deduction and bluffing. Lateral thinking and clever strategising are rewarded, sometimes. Luck can make or break your strategies. The target word can change 5 or more times just in the one hand.
Karmaka (Library)
Karmaka (Library) $0.00
From the creators of Osmos comes Karmaka, a competitive card game that plays out over multiple lives. Karmaka is a tactical card game set in a karmic universe. Players begin the game as lowly Dung Beetles. In life after life (hand after hand) they climb their way up the Karmic Ladder, racing to see who will achieve Transcendence first! During each of your lives you'll be working towards three ends:     Score enough points to climb the Ladder and keep up with your rivals.    Stash a good selection of cards to your Future Life. This will become your opening hand next life.    Play cards for their abilities to help yourself or to hinder others. But what goes around comes around. A key tension in Karmaka is that after playing a card for its ability, a rival may take the card into their Future Life. Your actions may come back to haunt you in the next life... Score points to ascend while sowing the seeds of your next life, and – if necessary – sabotage your rivals. But remember, what goes around comes around, and your actions have consequences in this life...and the next.
Jaws (Library)
Jaws (Library) $0.00
In JAWS, one player takes on the role of the killer shark off Amity Island, while the other 1-3 players take on the roles of Brody, Hooper and Quint to hunt the shark. Character and event cards define player abilities and create game actions for humans and the shark. Gameplay is divided into two acts — Amity Island and The Orca — played on a double-sided board to replicate the film's story:     In the Amity Island phase, the shark menaces swimmers and avoids capture. Other players attempt to pinpoint the shark's location and save swimmers from shark attacks.    In the Orca phase, played on the reverse side of the game board, Brody, Hooper and Quint are aboard the sinking ship engaging in a climactic battle against the shark, while using additional action and strategy cards to defend the Orca from targeted shark attacks. If humans kill the shark, they win; if the shark attack on the Orca succeeds, the great white shark wins.
Gnomopolis (Library)
Gnomopolis (Library) $0.00
After several generations, the Ancient Capital of underground gnomes must be relocated because of human expansion. Brave explorers and their families are sent to establish a new city in the largest and deepest stone hall of the Great Mountain. You and your friends will manage the construction of this new capital, which will be known as the great Gnomopolis! Gnomopolis is a fast and strategic game in which you must combine city growth with specialization of its population. An almost endless combination of buildings and workers can create ingenious systems of actions and scoring mechanisms in a frantic race for the win. With a play time of nearly 45 minutes, one to four players must think wisely to build their own city and trade with neighbours. The game is played in turns, during which each player draws three gnomes (gnome meeples) from a cup. Then they can use these gnomes to construct buildings or perform actions. Actions can be a combination of specializing adults, hiring more gnomes, earning gold coins, building mechanical golems or controlling the workforce in a district. As the city grows, more gnomes immigrate there. At the end of the game, players count their points from coins and any workers employed in buildings (be careful with unemployed gnomes!). The player with the most points is the winner!
Gloomhaven: Jaws of the Lion (Library)
Gloomhaven: Jaws of the Lion... $0.00
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game. The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on? Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
Gardeners (Library)
Gardeners (Library) $0.00
Gardeners is a simultaneous cooperative game played silently and in real time. In less than 15 minutes, players must succeed in arranging as many gardens as possible, always composed of the same 36 tiles, but responding to different rules from one round to another. Everyone must deduce the rules in force by observing where the tiles are placed and from where some are removed. A game of Gardeners is made up of an indefinite number of rounds. Each is broken down into 5 phases, as follows: Draw a Constraint card, Start the sandtimer, Arrange the garden, Check the garden, Prepare for the next round. During the game, players cannot communicate in any way about what to do or not to do to make the garden. Will you satisfy the King's whimsical desires?
Galilean Moons (Library)
Galilean Moons (Library) $0.00
Set in an alternate history of 1895, You must voyage to the four largest moons of Jupiter in order to mine powerful crystals Left behind from a mysterious meteor shower. As you discover the power of each crystal you will be able to research new ways to fend off rival nations who are after the same thing you are. You Must build your forces to control the sectors of each moon and mine the most crystals before its time for your journey home. On a turn players will play cards from their hand to take an action on a matching moon sector.They can invade a sector to gain control of it.Mine a sector that they control to gain crystals.Enforce a sector they control, making it harder for an opponent to invade. The game ends once you have cycled through the deck of cards twice then you will calculate each players point value. Points are scored for having sets of crystals, holding control of the different moons and for various research cards you may have acquired.
Funkoverse Strategy Game: Harry Potter (Library)
Funkoverse Strategy Game: Harry Potter... $0.00
In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in four exciting game scenarios. Use your characters' unique abilities to gain points and achieve victory! Each turn, you select one of your characters and perform two actions. Each character has access to basic actions like moving and challenges as well as several unique abilities that may be performed only by spending ability tokens. Funkoverse uses an innovative "cooldown" system — the more powerful the ability, the longer it will take for the ability token to become available again — so players have to spend their ability tokens wisely. Each character in Funkoverse is unique, so players are encouraged to try out different combinations of characters and items in order to discover their favorite synergies and powerful strategies for all four game scenarios. Funkoverse Strategy Game: Harry Potter 4-Pack is a standalone game that includes the characters Harry Potter, Hermione Granger, Bellatrix Lestrange, and You-Know-Who. This set may be combined with others, giving you the ability to assemble the team you want!
Funkoverse Strategy Game: Game of Thrones (Library)
Funkoverse Strategy Game: Game of... $0.00
In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in four exciting game scenarios. Use your characters' unique abilities to gain points and achieve victory! Each turn, you select one of your characters and perform two actions. Each character has access to basic actions like moving and challenges as well as several unique abilities that may be performed only by spending ability tokens. Funkoverse uses an innovative "cooldown" system — the more powerful the ability, the longer it will take for the ability token to become available again — so players have to spend their ability tokens wisely. Each character in Funkoverse is unique, so players are encouraged to try out different combinations of characters and items in order to discover their favorite synergies and powerful strategies for all four game scenarios. Funkoverse Strategy Game: Game of Thrones 100 is a standalone game that includes the characters Daenerys Targaryen, Night King, Jon Snow, and Arya Stark. Game of Thrones 100 also introduces two brand new 4-player Free-For-All Scenarios along with the first ever companion character, Ghost! This set may be combined with others, giving you the ability to assemble the team you want!
Funkoverse Strategy Game: DC Comics (Library)
Funkoverse Strategy Game: DC Comics... $0.00
In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in four exciting game scenarios. Use your characters' unique abilities to gain points and achieve victory! Each turn, you select one of your characters and perform two actions. Each character has access to basic actions like moving and challenges as well as several unique abilities that may be performed only by spending ability tokens. Funkoverse uses an innovative "cooldown" system — the more powerful the ability, the longer it will take for the ability token to become available again — so players have to spend their ability tokens wisely. Each character in Funkoverse is unique, so players are encouraged to try out different combinations of characters and items in order to discover their favorite synergies and powerful strategies for all four game scenarios.
Funfair (Library)
Funfair (Library) $0.00
Can you build the best theme park in town? Choose and build an exciting mix of attractions in your very own theme park. Upgrade them to match blueprints, or just to stack up towering rides that pull in the crowds and make the most cash. Hire staff members and build super attractions to maximise your park’s strategy for the win! Funfair is a standalone game in the Unfair universe. It's a lighter and faster introduction to Unfair’s ludicrously modular theme park building. With fast setup and gameplay, and only positive player interaction included in Funfair, it’s a fun family-friendly game. However, new goals, new cards, all new build strategies, and tight combos will give experienced gamers and Unfair fans plenty of challenge.
Fort (Library)
Fort (Library) $0.00
Fort is a 2-4 player card game about building forts and following friends. In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort. By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing? But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore?
Forbidden Island (Library)
Forbidden Island (Library) $0.00
Forbidden Island is a visually stunning cooperative board game. Instead of winning by competing with other players like most games, everyone must work together to win the game. Players take turns moving their pawns around the 'island', which is built by arranging the many beautifully screen-printed tiles before play begins. As the game progresses, more and more island tiles sink, becoming unavailable, and the pace increases. Players use strategies to keep the island from sinking, while trying to collect treasures and items. As the water level rises, it gets more difficult- sacrifices must be made. What causes this game to truly stand out among co-op and competitive games alike is the extreme detail that has been paid to the physical components of the game. It comes in a sturdy and organized tin of good shelf storage size. The plastic treasure pieces and wooden pawns are well crafted and they fit just right into the box. The cards are durable, well printed, and easy to understand. The island tiles are the real gem: they are screen-printed with vibrant colors, each with a unique and pleasing image. With multiple levels of difficulty, different characters to choose from (each with a special ability of their own), many optional island formats and game variations available, Forbidden Island has huge replay value. The game can be played by as few as two players and up to four (though it can accommodate five). More players translates into a faster and more difficult game, though the extra help can make all the difference. This is a fun game, tricky for players of almost any age. Selling for under twenty dollars, oddly, Forbidden Island is a rare game of both quality and affordable price. For those who enjoy Forbidden Island, a follow-up project by Gamewright titled Forbidden Desert was released in 2013. From the publisher's website: Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!
Floating Floors (Library)
Floating Floors (Library) $0.00
Floating Floors is a tactical balancing duel in which you, a ninja, become the architect of your own domain, creating a labyrinth of floating floorboards for your rival to cross. In more detail, you create a stable path to your target by balancing a labyrinth of floorboards that will also be used by your rival. The trick is in strategically using your jutsu tokens to keep your new ninja camouflaged with the surroundings, while sabotaging the rival ninja's path. The first ninja to claim all four bansen seals, concealed by your rival during set-up, wins.