Kill Doctor Lucky (Library)
$0.00
In this notorious game, an inversion of Clue, you hate Doctor Lucky. Maybe he left you out of his will. Maybe he killed your pet rock. Whatever the reason, you want him dead. Unfortunately, so do the other players. Since you don't want to go to jail, you need to make your attempt in secret; if anybody can see you, whistle nonchalantly, and let the Doctor live ... until next time.
Players move around the mansion, collecting murder weapons (to make the murder attempt stronger - doubly so if the weapon is used in an appropriate location); failure cards (to thwart opponents' plans); and movement cards (to try to get together with Doctor Lucky in a secluded location for his inevitable demise). Players try to convince others to use up their failure cards first, the better for when their own attempts come.
Kinfire Delve - Vainglory's Grotto
$50.00
Kinfire Delve: Vainglory's Grotto is a tactical and cooperative card game for 1 - 2 players. As Seekers, you will fight your way through the well deck of challenge cards to reach Vainglory, the master of the well, and face her in an epic final battle.To defeat Vainglory, you'll battle and puzzle your way through her well deck of 57 challenge cards before facing her final gauntlet. On your turn, attempt a challenge by playing a matching skill card and rolling the dice. Add enough progress tokens to a challenge and you'll be richly rewarded. But fail and you'll face the penalty by losing health, discarding cards, or being forced to return cards to the well deck.Even when it's not your turn, the cards in your hand can be played to boost your teammate's action. But be cautious–emptying your hand means gaining exhaustion and suffering effects that can lose you the game.Survive long enough to reach the bottom of the well and reveal Vainglory's final form. Break through her gauntlet of protectors in order to face and defeat her once and for all and win the game.—description from publisher
King of Monster Island (Library)
$0.00
A new King of Game rises: King of Monster Island
We have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gathering on the Island, what is happening? They don’t even fight each other anymore!Because is a greater menace is lurking. Something big enough to threaten every monster and make them fight together against the same enemy…
Was this in the script? Wait… Is this a cooperative King of game?
In King of Monster Island, players will play as giant monsters who must work together to defeat a titan-like Boss before it finishes building an interdimensional portal. Each turn, players will roll dice to damage minions & boss, heal themselves, gain energy and buy cards, move around the island, activate human support, and increase fame. For the Boss’ actions, they are controlled entirely by the game itself. Using the results of the dice rolled into the volcano, the Boss will move, activate their minions, and attack nearby monsters.Their goal: allow their minions to set up the pylons needed to construct the portal. To win, the players must defeat the Boss before they manage to activate the portal or defeat even a single Monster.
Otherwise Earth will be demolished!
King of New York (Library)
$0.00
There's always something happening in the city that never sleeps. Maybe it's the lights, maybe it's the energy, or maybe it's the giant monsters trying to demolish the place!
King of New York is a standalone game from designer Richard Garfield that keeps the core ideas of King of Tokyo while introducing new ways to play. As in KoT, your goal is to be the first monster to collect 20 victory points (VPs) or to be the last monster standing. On your turn, you roll six dice up to three times, then carry out the actions on those dice. Claws cause damage to other monsters, hearts heal damage to yourself, and energy is stored up so that you can purchase power cards that provide unique effects not available to anyone else.
What's new in King of New York is that you can now try to become a star in the big city; more specifically, you can achieve "Fame", which nets you VPs, but superstar status is fleeting, so enjoy your time in the spotlight.
The game board for King of New York is larger than in KoT with each monster occupying a district in the city and everyone trying to shine in Manhattan. When you attack, you can displace a monster in another district, whether to escape military forces or to find new smashing opportunities. Yes, smashing because you can now destroy buildings and get bonuses for doing so, but the more destruction you cause, the more intense the military response.
The monsters from King of New York can be used in KoT and vice versa, but the power cards are specific to this game.
Part of the King of Tokyo series.
King of Tokyo (Library)
$0.00
In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens—all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo.
At the start of each turn, you roll six dice, which show the following six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack. Over three successive throws, choose whether to keep or discard each die in order to win victory points, gain energy, restore health, or attack other players into understanding that Tokyo is YOUR territory.
The fiercest player will occupy Tokyo, and earn extra victory points, but that player can't heal and must face all the other monsters alone!
Top this off with special cards purchased with energy that have a permanent or temporary effect, such as the growing of a second head which grants you an additional die, body armor, nova death ray, and more.... and it's one of the most explosive games of the year!
In order to win the game, one must either destroy Tokyo by accumulating 20 victory points, or be the only surviving monster once the fighting has ended.
First Game in the King of Tokyo series
King of Tokyo: Duel (Library)
$0.00
As night falls on Tokyo, two massive silhouettes rise from the smoke snaking up from destroyed skyscrapers. There can be only one who will be crowned King of Tokyo, either by annihilating their rival or by inspiring terror and awe from the crowds.
King of Tokyo Duel is a two-player tug-of-war dice game in the King of Tokyo line. Choose your uniquely-powered monster and roll new dice to draw the fame and destruction tokens toward you...or smash your rival with new special power cards to become the ultimate King of Tokyo!
Kingdomino Duel (Library)
$0.00
Roll the dice, choose the ones you want, and put them together in pairs to create your dominoes. Domino by domino, fill in your map while entrusting the territories of your kingdom to loyal dignitaries. Gather favors from wizards in order to cast powerful spells that will allow you to rule without having to share.
Kingdomino Duel is a standalone game that preserves the essence of the acclaimed original Kingdomino. In this game, instead of adding dominoes to your kingdom, you will choose two dice to combine into a single "domino" that must then be drawn into your kingdom.
Kitara (Library)
$0.00
Kitara is a strategy game that mixes conquest, movement, and battle. Manage your cards to plan your actions: the more territories you control, the more options you get! Strengthen your army of hunters, cheetah-centaurs, and heroes! Protect livestock and crops, move your troops, and go to war. Kitara is a dynamic strategy game, full of tension and suspense.
A play turn consists of drafting kingdom cards, recruiting pawns, moving pawns and attacking neighboring areas. A successful attack garners one or more hero tokens which allots victory points. Attacking and retreating is based on the number of pawns in each group. The player with the most victory points wins the game.
Kiwetin (Library)
$0.00
There is something odd about the Kiwetin forest: Its spirits have entered into a thrilling race. With the help of the wind, you will have to find your way from one branch to another and catch the sacred flower first. The forest will play tricks on you, though, which could be a help or a hindrance.
Kiwetin is a simple and addictive fast-paced board game. You play as one of these spirits, and your character's caliber affects the way you move on the board. The randomly placed action tiles offer a unique experience during each game.
Beware of whirlwinds because you might turn everything upside down!
KLASK (Library)
$0.00
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as "obstacles" – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!
Place the game board on a table between the two players. Place the three white magnetic pieces on the white fields on the board. Put two coins in each point slot next to the "0". Each player has a black magnetic gaming piece in two parts. Place the short (thin) part on top of the board and the long (thick) part under the board in such a way, so the two parts “catch” each other. Place the ball in the corner start field. Steer it with the black gaming pieces.
The youngest player starts the game. You score a point if:
The ball ends in your opponent's hole and stays in the hole. Two or all of the three white magnetic pieces stick to your opponent's gaming piece. The opponent accidentally pulls their gaming piece into their own goal hole. If the opponent loses their gaming piece.
Each time you get a point, you must move your coin one point forward in the point slot. The player who first reaches the KLASK field wins.
During the game:
If one of the white magnetic pieces sticks to a gaming piece, the game continues; if two of the white magnetic pieces stick to one gaming piece, the opponent gets one point. If the ball falls over the edges of the board, you must place the ball in the corner start field in the half from which the ball fell. If one or more white magnetic pieces fall over the edges of the board, the game continues. Each time a player scores a point, you must put the white magnetic pieces back on the white fields on the board, and the player who did not score a point places the ball in their corner start field.
KLASK 4 (Library)
$0.00
KLASK 4 features the gameplay of KLASK, but within a round playing area with four goals so that four players can compete at the same time.
Komodo (Library)
$0.00
In the strategic tile-laying game Komodo, players are zoologists attempting to build new habitats for Australasian animals imperilled by an incoming asteroid. Each player holds two animal cards stating the type and amount of terrain needed, five multi-terrain tiles, and wild cards. On a turn, they may lay up to three tiles, place one or both of their animals in free-form contiguous blocks of appropriate terrain, and use all or some of their wild cards. The starter tile has two blocks of each of the four terrain types: forest, grassland, desert and water. The number of blocks of terrain needed by an animal is equivalent to the number of points you can score by placing it. When the tile supply is exhausted, each player takes a final turn, then loses points for any unplaced animals still in hand. The player with the highest score wins.
Komodo can be played competitively in both basic or strategic mode. In the former, wild cards are obtained randomly; in the latter, players can choose their wild cards. Actions permitted by a wild card include: releasing animals to free up their terrain; bartering or stealing terrain tiles; remodeling tiles already placed; and forcing an exchange of animals.
In the cooperative version of Komodo, all 32 animals must be housed and each player must place at least one animal during their turn. The game is played open-handed, and the wild cards hinder the players.
Kraken Attack! (Library)
$0.00
Your pirate crew is sailing the seven seas looking for adventure when the tentacles of the terrible Kraken Tootone suddenly burst from beneath the waves to attack your ship!
Quick! All hands on deck! Grab your sabers, pistols, and cannons! Join forces and coordinate your actions to save your ship before Tootone makes smashes 4 holes in your ship!
In Kraken Attack!, you use pirate skills, repair damage to the ship, and choose the best weapons possible to stay afloat and keep the kraken at bay!
On each turn, move the tentacules closer to the ship, depending on the results of your dice rolls. If they are already in the Saber Zone, DISASTER, they attack the ship!If there is a Ship’s Rail: The Tentacle destroys the rail! Remove the corresponding rail from the board and move the Tentacle back to its BUBBLES space on the Ship board.If there is no Ship’s Rail: The Tentacle smashes a hole in the Ship! Place a Hole token face-up on the Boat Area and move the Tentacle back to its BUBBLES space on the Ship board.
It's time to fight back! Play one action card, and apply the effects depending on the symbol(s). Don't forget the funny face if there is one on the card! It makes the kraken very angry! After completing all the actions on your card, you must move the Kraken one spot forward on the Kraken Track.
When the Kraken gets to the final spot on its Track, it’s really mad! The next Funny Face causes the Kraken to appear on the Ship board! Choose one of the Tentacles on the Ship board and replace it with the Kraken.
KULT: Divinity Lost (Library)
$0.00
In KULT: DIVINITY LOST the world around us is a lie. Mankind is trapped in an illusion. We do not see the great citadels of Metropolis towering over our highest skyscrapers. We do not hear the screams coming from the cellar where hidden stairs lead us to Inferno. We do not smell the blood and burnt flesh from those sacrificed to gods long since forgotten. But, some of us see glimpses beyond the veil. We have this strange feeling that something is not right - the ramblings of a madman in the subway seems to carry a hidden message, and our reclusive neighbor does not appear to be completely human. By slowly discovering the truth about our prison, our captors and our hidden pasts, we can finally awaken from our induced sleep and take control of our destiny.
Kung Fu Panda: The Board...
$0.00
In Kung Fu Panda: The Board Game, you play as either Po or one of the Furious Five (Tigress, Monkey, Mantis, Crane and Viper), with everyone working together to defeat Tai Lung and other villains from the Kung Fu Panda films and animated series through intense dice-rolling action. By defeating villains, completing quests and helping others, players will gain karma to upgrade their character's abilities and secure the use of legendary artifacts from Master Shifu with which to face even deadlier perils.
Each of the heroes in Kung Fu Panda: The Board Game will be represented by a custom miniature.